All my friends play video games,
and one of them joined me to talk about The Last of Us.
Today’s episode of the podcast centers its attention on The Last of Us, the critically acclaimed survival adventure game from Naughty Dog. With all of its detail and a compelling cast of characters, it’s an experience that needs to be discussed, and I’m happy to have Jim Wiser back on the show to do just that. Our reactions to the core gameplay mechanics, exploring a post-outbreak world, believable performances, art & design sensibilities, and of course the outcome of Joel and Ellie’s journey across the country are all on the bill for conversation here.
Warning: this episode does contain spoilers for The Last of Us throughout.
Listen to the podcast here:
All My Friends Play Video Games – 4: The Last of Us
Hit the above link to stream it within a new tab, or right-click to download it directly.
CAST & CREDITS
Jim Wiser and I have been friends since our first couple years in foundation art classes at the Cleveland Institute of Art, where we continued to collaborate as majors in Game Design. His thesis project explored level design as a means of better understanding way-finding, and since then he’s created artwork for a number of indie game projects and custom levels for Team Fortress 2.
The Last of Us was developed by Naughty Dog.
The music in this episode was from The Last of Us OST.